![]() Komaki Knockback is never learned nor mentioned in Yakuza: Like a Dragon, however, Kiryu starts off his fight against Ichiban Kasuga by using this technique to knock him away after being unfazed by his punch. Jo Amon is able to use all three Ultimate Komaki techniques in his fight against Kiryu. Several enemies in the coliseum are able to use this move as well, though it is unknown if they are affiliated with the Komaki school or not. Saejima is able to unlock a technique similar in usage and function called "Tiger Roar" through his second training session with Tendo. Sotaro Komaki can also use all three Ultimate Komaki techniques during the breakthrough fights for the male characters. In Yakuza 5, Kiryu re-learns Komaki Knockback through Sosuke Komaki as his first lesson, where Sosuke will also attempt to use the technique on Kiryu. ![]() Saejima is also able to unlock a technique similar in usage and function called "Knock Back" for 2 Soul Orbs. Kiryu also uses Komaki Knockback against the player in the "Legendary Blue Dragon" boss fight in IF7-R. In Taiga Saejima's boss fight against Kiryu in Part 2, he is able to use the Komaki Knockback. Instead, Kiryu can unlock this skill with soul orbs earned through leveling up, though he must be at level 10. The Komaki Parry is unique in Yakuza 4 as it is not learned through training with Komaki. The pupil will use the technique during his fight. Kiryu remembers the Komaki Parry after fighting one of Komaki's former pupils in Kamurocho, specifically the one located near Sushi Gin. Kiryu is able to remember Komaki Knockback at the Acupuncture Clinic after fighting Komaki in the Coliseum, who is be able to use the counter as well. Kiryu is able to remember Komaki Knockback at the Acupuncture Clinic after completing the substory Try and Hit Me and having Skill at level 8. Komaki Knockback is learned in the substory Komaki Style: Knock Back after obtaining the Image of an Elephant. This technique requires 7 points in Shin, Gi and Tai and is learned in Komaki's fifth lesson. ![]() Some enemies even have their own version of their own knockback, such as Daigo, who can interrupt combos by stepping back and performing a haymaker which cannot be interrupted, or Kanai, where he has a stun property to his knockback.Ġ9 December 2015 Unlocking and Usage Yakuza Sometimes enemy attacks will have either invincibility frames or super armor, so use of this technique is worthless. After the knockback, you can choose to either sidestep to space yourself, or you can try to follow up with an attack of your own. ![]() This Technique is useful for stopping attacks and following up with your own. In the PS2 games, this technique is used by guarding as soon as Kiryu is hit by an attack.Įnemies will flinch from the Knockback and receive a pint of damage, interrupting their combo. Kiryu will raise his fist, parrying the enemy and stopping their combo. Use a heavy attack while blocking an enemy's attacks. ![]()
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